I am going to be speaking at the 2015 Embedded World Conference in Nürnberg, Germany. My talk is about Continuous Integration for embedded systems, and in particular how to enable it using simulation technology such as Simics.
My talk is at 16.00 to 16.30, in session 03/II, Software Quality I – Design & Verification Methods.
There is a new post at my Wind River blog, about how you can use Simics to enable the automatic testing of pretty much any computer system (as long as we can put it inside a simulator). This is a natural follow-up to the earlier post about continuous integration with Simics and Simics-Simulink integrations — automated test runs is a mandatory and necessary part of all modern software development.
The September 2013 issue of the Intel Technology Journal (which actually arrived in December) is all about Simics. Daniel Aarno of Intel and I served as the content architects for the issue, which meant that we managed to contributed articles from various sources, and wrote an introductory article about Simics and its usage in general. It has taken a while to get this journal issue out, and now that it is done it feels just great! I am very happy about the quality of all the ten contributed articles, and reading the final versions of them actually taught me some new things you could do with Simics! I already wrote about the issue in a Wind River blog post, so in this my personal blog I want to be a little bit more, well, personal.
Continue reading “Intel Technology Journal on Simics”
As an old embedded systems and real-time guy, I have always worked with computer systems that are in some way tied to their environment. Simics has often been used to model such computer systems, inside of customer organizations. Which makes it a bit hard to show… however, recently I have cooked up a demo showing Simics simulating a computer system alongside a physical system.
I just put out a post on the Wind River blog, pointing to both a video of my own “water heater” demo and some other Youtube videos showing Simics integrated with simulations of the real world. A screenshot of my setup in action is shown on the side of this post.
I just read the EETimes coverage of the recently concluded court case in the US, where Toyota settled for 3 million USD in damages due to experts finding that the software in a 2005 Camry L4 could indeed cause “unintended acceleration”. In the particular case that was concluded, the accident resulting from the issue caused one driver to be injured and one driver to get killed. This feels like it could be the beginning of something really good, or just as well this could go really wrong.
Continue reading “Toyota Acceleration Case”
Debugging – the 9 Indispensable Rules for Finding Even the Most Elusive Software and Hardware Problems by David Agans was published in 2002, based on several decades of practical experience in debugging embedded systems. Compared to the other debugging book I read this Summer, Debugging is much more a book for the active professional currently working on embedded products. It is more of a guidebook for the practitioner than a textbook for students that need to learn the basics.
Continue reading “Book Review: Debugging”
This blog post is a review of the book “If I Only Changed the Software, why is the Phone on Fire“, (see more information on Amazon, for example), by Lisa Simone. The book was released in 2007, on the Elsevier Newnes imprint. It is a book about debugging embedded systems, written in a murder-mystery style with a back story about the dynamics of an embedded development team. It sounds strange, but it works well.
Continue reading “Book Review: If I Only Changed the Software, why is the Phone on Fire?”
It is quite interesting to see how Qualcomm has emerged as a major player in the “processor market” and is trying to build themselves into a serious consumer brand. I used to think of them as a company doing modems and other chips that made phones talk wirelessly, known to insiders in the business but not anything a user cared about. Today, however, they are working hard on building themselves into a brand to rival Intel and AMD. At the center of this is their own line of ARM-based application processors, the Snapdragon. I can see some thinking quite similar to the old “Intel Inside” classic, and I would not be surprised to see the box or even body of a phone carrying a Snapdragon logo at some point in the future. A part of this branding exercise is the Snapdragon Batteryguru, an application I recently stumbled on in the Google Play store.
Continue reading “Qualcomm’s Batteryguru – and Branding”
Adding electronics to systems that used to be mechanical has been the great wave of innovation for a quite a while now. Modern transportation just would not work without all the electronics and computers inside (someone once quipped that a modern fighter is just a plastic airplane full of software), and so much convenience has been provided by automation and smarts driven by electronics. However, this also introduces brand new ways that things can break, and sometimes I wonder if we really are not setting ourselves up for major problems when the electrons stop flowing.
Continue reading “A Few Electrons too Many”
Logging as as debug method is not new, and I have been writing about it to and from over the past few years myself. At the S4D conference, tracing and logging keeps coming up as a topic (see my reports from 2009, 2010 and 2012 ). I recently found an interesting piece on logging from the IT world in the ACM Queue (“Advances and Challenges in Log Analysis“, Adam Oliner, ACM Queue December 2011). Here, I want to address some of my current thoughts on the topic.
Continue reading “Logging (Some More Thoughts)”
After some discussions at the S4D conference last week, I have some additional updates to the history and technologies of reverse execution. I have found one new commercial product at a much earlier point in time, and an interesting note on memory consistency.
Continue reading “Reverse Execution History Updates”
Last week, I attended my fourth System, Software, SoC and Silicon Degug conference (S4D) in a row. I think the silicon part is getting less attention these days, most of the papers were on how to debug software. Often with the help of hardware, and with an angle to how software runs in SoCs and systems. I presented a paper reviewing the technology and history of reverse debugging, which went down pretty well.
Continue reading “S4D 2012 – Notes”
The 2012 edition of the SiCS Multicore Day was fun, like they have always been in the past. I missed it in 2010 and 2011, but could make it back this year. It was interesting to see that the points where keynote speakers disagreed was similar to previous years, albeit with some new twists. There was also a trend in architecture, moving crypto operations into the core processor ISA, that indicates another angle on the hardware accelerator space.
Continue reading “SiCS Multicore Day 2012”
I am going to the S4D conference for the third year in a row. This year, I have a paper on reverse debugging, reviewing the technology, products, and history of the idea. I will probably write a longer blog post after the conference, interesting things tend to come up.
I am going to be talking about how to transport bugs with virtual platform checkpoints, in the Software Tools track at the Embedded Conference Scandinavia, on October 3, 2012, in Stockholm (Sweden). The ECS is a nice event, and there are several tracks to choose from both on October 2 and October 3. In addition to the tracks, Jan Bosch from Chalmers is going to present a keynote that I am sure will be very entertaining (see my notes from a presentation he did in Göteborg last year).
I am scheduled to talk at the SiCS multicore day 2012 (like I did back in 2009 and 2008). The event takes palce on September 13, at SiCS in Kista. My topic will be on System-Level Debug – how we can make debuggers that work for big systems.
This year, the multicore day is part of a bigger Software Week event, which also covers cloud and internet of things. See you there!
We just uploaded a short movie about reverse execution and reverse debugging to Youtube, to the Wind River official channel. In the short time available in this demo, we really only show reverse execution. Reverse debug, as I define it, is not used much at all, as explaining what goes on when you start to put breakpoints into a program and analyze its behavior takes a surprising amount of time.
Continue reading “Youtube Movie on Reverse Execution (and a small bit of Reverse Debug)”
Once upon a time, all programming was bare metal programming. You coded to the processor core, you took care of memory, and no operating system got in your way. Over time, as computer programmers, users, and designers got more sophisticated and as more clock cycles and memory bytes became available, more and more layers were added between the programmer and the computer. However, I have recently spotted what might seem like a trend away from ever-thicker software stacks, in the interest of performance and, in particular, latency.
Continue reading “Back to Bare Metal”
I have now posted the slides from my keynote talk at the S4D 2011 conference to the presentations list on my regular home page. The topic of that talk was “System-Level Debug”, something which has started to interest me in recent years.
Continue reading “Keynote on System-Level Debug”
Every once in a while I need to build demo setups to show debugging in action. As I have blogged before, finding a good bug when you need one isn’t always easy. The solution is to try to invent artificial bugs, and I was very happy when I managed to stage a buffer overrun in a VxWorks program.
It is pretty very nice demo in which you first start a period program A, which prints the value of an incrementing counter every target second. You then run a supposedly unrelated program B, resulting in the values that program A prints to become corrupted. Perfect to show off reverse execution and data breakpoints in reverse as you go from the point where the corrupted value is printed to the piece of code that overwrote the variable.
But then I ported the demo to a new platform… and the bug didn’t work anymore. My bug had caught a bug and was now not working, or at least not they way I expected it to. What had happened?
Continue reading “My Bug Doesn’t Work!”
I this quote:
Software is Concrete. Once poured it becomes extremely difficult and very expensive to change.
It comes from a blog post by Robert Howe, CEO of Verum, a company selling formal-methods-based and model-based programming tools. It does capture something of the phenomenon we all know: that software can be pretty darn hard to change, once it has shipped and is in use. It fits well with the fact that the later bugs are found, the more expensive they are to fix.
But it also provoked quite a bit of opposition when I put the quote up on Facebook, and I have to agree that maybe not all is as simple as that blog makes it out to be.
Continue reading “Software is Concrete – is it?”
There is a new post at my Wind River blog, about how Simics was used to kick-start the development of the 64-bit version of VxWorks. It is an interesting example of how to use a virtual platform as a model of something much simpler and gentler than actual hardware systems.
There is a new post at my Wind River blog, about the testing on an integrated software stack in simulation. I base the discussion on the very interesting report about the Toyota “unintended acceleration” problems and the deep investigation into the control software of the affected vehicles performed by a NASA team (!). The report covers a lot of different tools, but also notes that about the only thing not done was to integrate the complete software stack in simulation.
There is a new post at my Wind River blog, about how you can use a virtual platform to complete work faster. Not by making the virtual platform execution of target code faster, but by optimizing the way you work and taking advantage of the features of a virtual platform.
There is a new post at my Wind River blog, about warnings in virtual platforms. It is an art to add good warnings to virtual platform models, and just being correct visavi the hardware behavior is not necessarily that helpful for a software developer. A virtual platform should warn about suspicious operations, even if they are technically “correct”.
I also have to apologize for the slow blogging in January of 2011. There was too much going on at work and quite a few days taking care of sick kids. Hopefully, the pace can improve going forward.
There is a new post at my Wind River blog, about iterative hardware-software interface design. It is a discussion with some examples of why hardware designers would do well to use virtual platforms to include software designers in the loop when designing new devices and their programming interfaces.
I have a fairly lengthy new blog post at my Wind River blog. This time, I interview Tennessee Carmel-Veilleux, a Canadian MSc student who have done some very smart things with Simics. His research is in IMA, Integrated Modular Avionics, and how to make that work on multicore.
Continue reading “Wind River Blog: “IMA on Simics””
I just found the blog of an old real-time researcher friend of mine, John Regehr at the University of Utah.
It is at http://blog.regehr.org/ and covers a range of embedded topics relevant to his academic research (which is more embedded that most).
My previous post on S4D did omit some of my notes from the conference. In particular, the very entertaining and serious keynote of Barry Lock from Lauterbach and some more philosophical observations on the nature of debugging.
I just posted a blog post called “Shiny Old Hardware” at my Wind River blog. In it, I discuss why modeling old computer hardware to build virtual systems make sense. Virtual platforms are just not all about the next-generation stuff.