Archive for the ‘computer simulation technology’ Category
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Wind River Blog: Why Simics will not run Super Mario
Friday, October 14th, 2011 at 11:27 | 0 commentsCategories: computer simulation technology, Wind River BlogTags: -
GPGPU for Instruction-Set Simulation – Maybe, Maybe not
Saturday, October 8th, 2011 at 21:17 | 0 comments -
Wind River Blog: A Virtual Year
Saturday, August 20th, 2011 at 09:25 | 0 commentsTags: hypersimulation, Simics -
Steve Furber: Emulated BBC Micro on Archimedes on PC
Saturday, August 13th, 2011 at 11:35 | 0 commentsCategories: computer simulation technology, history of computing -
Wind River Blog: How to Get Virtual
Tuesday, August 2nd, 2011 at 14:10 | 0 comments -
Memory Models: x86 is TSO, TSO is Good
Wednesday, June 22nd, 2011 at 17:16 | 0 comments -
Disappointing SystemC Debugger Integration Paper
Wednesday, May 25th, 2011 at 21:35 | 0 commentsCategories: computer simulation technology, virtual platforms -
Wind River Blog: 20, 30, 60 years ago
Friday, May 6th, 2011 at 14:27 | 0 comments -
Wind River Blog: Testing Integrated Software in Simulation
Sunday, March 13th, 2011 at 22:36 | 0 comments -
EETimes: James Aldis on Performance Modeling
Thursday, March 3rd, 2011 at 22:13 | 0 comments -
Interrupts and Temporal Decoupling
Sunday, February 27th, 2011 at 23:09 | 2 comments -
Evaluating HAVEGE Randomness
Thursday, February 17th, 2011 at 23:33 | 3 comments -
Simple Machine, Hard to Simulate
Saturday, January 1st, 2011 at 22:29 | 1 comment -
Modeling Endianness
Sunday, December 26th, 2010 at 17:58 | 0 comments -
Parallel SystemC Simulation
Friday, November 26th, 2010 at 21:08 | 0 commentsCategories: computer simulation technology, virtual platforms -
Wind River Blog: “IMA on Simics”
Tuesday, October 26th, 2010 at 15:00 | 0 comments -
S4D 2010
Wednesday, September 15th, 2010 at 09:02 | 9 commentsCategories: appearances, computer simulation technology, conferences, EDA, multicore debug, security, virtual platformsTags: ARM, Debug, ESCUG, FDL, Infineon, Intel, John Aynsley, Pat Brouillette, S4D, Simon Davidmann, Southampton, ST, SystemC, Thorsten Grötker, TrustZone -
Additional Notes on Transporting Bugs with Checkpoints
Wednesday, September 15th, 2010 at 06:38 | 0 commentsCategories: appearances, articles, computer simulation technology, EDA, programming, virtual machines, virtual platforms -
Wind River Blog Post: Determinism vs Variability
Thursday, September 9th, 2010 at 14:02 | 0 commentsTags: repeatability, reverse execution -
S4D Paper on Transporting Bugs with Checkpoints
Tuesday, August 31st, 2010 at 19:40 | 1 comment -
Pipeline Performance Simulator Anno 1960
Monday, May 3rd, 2010 at 20:56 | 1 comment -
FFast: Good Idea, Too Bad About the Implementation
Sunday, April 11th, 2010 at 20:23 | 0 comments -
CoWare SystemC Checkpointing
Tuesday, December 29th, 2009 at 13:02 | 0 comments -
Another Layer of Virtual Indirection
Sunday, August 23rd, 2009 at 20:41 | 0 commentsCategories: computer simulation technology, virtual platforms -
A Toast to Abstraction Layers
Thursday, August 13th, 2009 at 20:41 | 0 comments -
Can we Rely on C?
Monday, August 10th, 2009 at 08:49 | 0 comments -
Checkpointing in SystemC @ FDL
Saturday, August 8th, 2009 at 20:48 | 0 commentsCategories: appearances, articles, computer simulation technology, conferences, ESL, virtual platforms
