I have a post out on the Intel Software blog about my experience developing and delivering training for Simics over the past few years. A key observation is that building training is a great way to test the product, and drives changes and improvements in the product. The blog is found at https://software.intel.com/content/www/us/en/develop/articles/teaching-users-drives-product-improvements-in-simics-sw.htmlContinue reading “Intel Blog: How Teaching Users Drives Product Improvements in Simics”
I have attended the Design Automation Conference (DAC) occasionally for the past decade – maybe every second or third year. The DAC is typically mostly about the lower levels and the backend of hardware design, but there is always something to learn about virtual platforms and related topics closer to my interests. This year, like last year, I got a presentation (and poster) accepted for the Designer track. The DAC organizers held out hope for a physical conference for quite a while (back in early March it seemed rather unlikely that this would still be with us in July…). However, a physical conference was not to be, and the DAC switched to a virtual format in early May.Continue reading “The Virtual DAC 2020”
In the current world-wide lockdown due to Covid-19, many things that were done in-person in the past have to become virtual. The Simics® New User Training that we run at Intel and with our customers and partners is no different. In normal times, we run in-person classes around the world, but that is not an option right now. Thus, we shifted to running remote live classes as a substitute for the time being. This blog shares some of my experience from running remote live classes.Continue reading “Adjusting to Work-from-Home: Remote Live Simics Training”
I have written before about the debug advice to “Quit thinking and look.” It means that you should not form conclusions prematurely. Stop and look at what is going on instead of guessing and cooking up theoretical scenarios. Sound advice that I completely failed to follow in the case that I just chronicled on my Intel Blog: https://software.intel.com/en-us/blogs/2020/03/18/quit-thinking-and-look-chasing-simics-performanceContinue reading “Intel Blog Post: “Quit Thinking and Look” – Mea Culpa Chasing a Performance Bug”
There is a new blog post on the Intel Developer Zone on how we used Simics virtual platforms for the new Intel® Atom® P5900 series of system-on-chip (previously known as Snow Ridge). It talks about how shift-left works both inside of Intel and with our customers for the new chip, and the kinds of virtual platform models you use for different types of use cases.
I have been working with computer simulation and computer architecture for more than 20 years, and one thing that has been remarkably stable over time is the simulation slowdown inherent in “cycle accurate” computer simulation. Regardless of who I talked to or what they were modeling, the simulators ran at around 100 thousand times slower than the machine being modeled. It even holds true going back to the 1960s! However, there is a variant of simulation that aims to make useful performance predictions while running around 10x faster (or more) – mechanistic models (in particular, the Sniper simulator).Continue reading “Simulating Computer Architecture with “Mechanistic” Models – No more 100k Slowdown?”
Earlier this year, Arianna Delsante defended her Master’s Thesis in computer science at Uppsala University. Her thesis topic was to speed up cache and branch prediction simulation in Simics, and in the end she got a speed up of about 10x compared to previous implementations in Simics. I explain a bit more about cache simulation in fast functional simulators and what she did in my latest Intel Developer Zone Blog post, “Speeding-Up Cache Simulation in Simics by 10x“.Continue reading “Intel Blog Post: Simulating Caches 10x Faster with Simics”
A new short blog post on my Intel Developer Zone blog talks about the improved threading simulation core we have added in Simics version 6… and about how a colleague of mine climbed to the top of the highest mountain in Europe and showed a flag with our new Simics icon! Read the story at https://software.intel.com/en-us/blogs/2019/09/10/simics-6-at-the-mountain-top.
I have a new blog post out on the Intel Developer Zone, about the Simics 6 device register coverage feature. I use device register coverage to look at how different operating systems use the same hardware. The differences are significant, demonstrating the (rather expected) observation that different software stacks use the same hardware in different ways.Continue reading “Intel Blog: Simics 6 Device Register Coverage”
A while ago, Ars Technica reviewed the Mega Sg, a modern clone of the old Sega Genesis gaming system. I stumbled on this review recently and realized that this is a fascinating piece of hardware. The Mega Sg is produced by a company called Analogue (https://www.analogue.co/), presumably named thus because they create analogues to old gaming consoles. The way this is done is different from most current “revive the old consoles” products that simply use software emulation to run old games. Instead, Analogue seems to have settled on using FPGA (Field-Programmable Gate Array) technology to basically build new hardware that is functionally equivalent to the old console hardware.Continue reading “Using FPGAs to Simulate old Game Consoles”
Earlier in July 2019, I had the honor of presenting one of the keynote talks at the 19th SAMOS (International Conference on Embedded Computer Systems: Architectures, MOdeling, and Simulation) conference, held on the island of Samos in Greece. When I got the invite, I had no real idea what to expect. I asked around a bit and people said it was a good conference with a rather special vibe. I think that is a very good description of the conference: a special vibe. In addition to the usual papers and sessions, there is a strong focus on community and social events, fostering discussion across academic disciplines and between industry and academia. There were many really great discussions in addition to the paper and keynote presentations, and overall it was one of the most interesting conferences I have been to in recent years.Continue reading “SAMOS 2019 – Insights, Mechanisms, Heterogeneity, and more”
Last week was spent at the Design Automation Conference (DAC) in Las Vegas. I had a presentation and poster in the Designer/IP track about Clouds, Containers, and Virtual Platforms , and worked in the Intel Simulation Solutions booth at the show floor. The DAC was good as always, meeting many old friends in the industry as well as checking out the latest trends in EDA (hint: same trends as everywhere else). One particularly nice surprise was a book (the printed type, not the Vegas “book” that means something else entirely).Continue reading “DAC 2019 – Cloud, a Book, an Award, and More”
The US Defense Advanced Projects Agency (DARPA) ran a “Cyber Grand Challenge” in 2016, where automated cyber-attack and cyber-defense systems were pitted against each other to drive progress in autonomous cyber-security. The competition was run on physical computers (obviously), but Simics was used in a parallel flow to check that competitors’ programs were not trying to undermine the infrastructure of the competition rather than compete fairly inside the rules of the competition.Continue reading “Intel Blog Post: Simics in the DARPA Cyber Grand Challenge”
Running Simics inside a container is a topic that has come up several times in recent years. In a two-part Intel Developer Zone blog post, my colleague Mambwe Mumbwa and I discuss both some background on container technology, how and how well Simics can run inside of containers, and what you can with containerized Simicses. Overall, containers offer a very good alternative to virtual machines for running programs like Simics, and the tool ecosystem opens up some exciting new ways to manage Simics installations and simulation instances.
Update: this post was extended to link to both part 1 and part 2 of the blog.Continue reading “Intel Blog Posts: Running Simics in Containers”
The Embedded World in Nürnberg is still going strong as the best tradeshow for “Embedded” in the world. This year, I spent time doing booth duty and gave a talk in the Conference part of the event. There was an unusual high number of old friends and business acquaintances around, and it was a great experience overall with many fruitful discussions and connections for the future. However, it seems that there is always something that goes slightly awry with my travel to the show…Continue reading “Embedded World 2019”
The Embedded World Exhibition and Conference 2019 is coming up in the last week of February. I will be there presenting a paper in the conference as well as demoing CoFluent in the Intel booth and some other miscellany. The paper “Shifting-Left Together – Enabling the Ecosystem with Virtual Platforms” is about how silicon vendors can (should) use virtual platforms to bring shift-left practices to their customers in addition to their own internal teams.Continue reading “Shifting Left Together at the Embedded World 2019”
A few weeks ago, I talked about temporal decoupling in virtual platforms at DVCon Europe 2018. I just posted some additional notes on the topic temporal decoupling on my Intel blog. In this new blog post, I discuss some more aspects of temporal decoupling, and how it affects simulation semantics. I also explain some of the clever techniques used to minimize the impact of temporal decoupling on the software running on the virtual target system.
Read the full text at as “Additional Notes on Temporal Decoupling“.
DVCon Europe took place in München, Bayern, Germany, on October 24 and 25, 2018. Here are some notes from the conference, including both general observations and some details on a few papers that were really quite interesting. This is not intended as an exhaustive replay, just my personal notes on what I found interesting.
Bengt Werner was one of the first people to work on the simulator that would become Simics, way back in 1992. On my Intel Blog, I published an interview with Bengt a while back where we discuss the early days of Simics and the original product vision and use cases.
I have a new blog post up at the Intel Developer Zone, this time about the Simics “fulprompt”. Every software team has its legends about spectacular mistakes, crazy users, and customer calls with strange questions. The Simics “fulprompt” is one example of this from the early days of Simics. It was a prompt that appeared where no prompt would normally appear, right in the middle of executing an instruction. As such, it was an ugly hack… and for Swedes who were around in the 1990s, the only name for a ugly hack is a fulhack.
Injecting faults into systems and subjecting them to extreme situations at or beyond their nominal operating conditions is an important part of making sure they keep working even when things go bad. It was realized very early in the history of Simics (and the same observation had been made by other virtual platform and simulator providers) that using a virtual platform makes it much easier to provide cheap, reliable, and repeatable fault injection for software testing. In an Intel Developer Zone (IDZ) blog post, I describe some early cases of fault injection with Simics.
I work with virtual platforms and software simulation technology, and for us most simulation is done on standard servers, PCs, or latptops. Sometimes we connect up an FPGA prototype or emulator box to run some RTL, or maybe a real-world PCIe device, but most of the time a simulator is just another general-purpose computer with no special distinguishing properties. When connecting to the real world, it is simple standard things like Ethernet, serial ports, or USB.
There are other types of simulators in the world however – still based on computers running software, but running it somehow closer to the real world, and with actual physical connections to real hardware beyond basic Ethernet and USB. I saw a couple of nice examples of this at the Embedded World back in February, where full-height racks were basically “simulators”.
Back in 2004, the startup Virtutech built a crazy demo for the 2004 Embedded Systems Conference (ESC). Back then, ESC was the place to be, and Virtutech was there with a battery of demos to blast the competition. The most interesting demo from a technology perspective was the 1002-machine network, as described in an Intel Developer Zone blog post of mine.
I have just released a new blog post on my Intel Developer Zone blog, about how Simics runs
large huge workloads. I look back at the kinds of workloads that ran on Simics back in 1998 when the product first went commercial, and then look at some current examples running on Simics. This is the first post in a series intended to celebrate 20 years of Simics as a commercial product.
There is a blog post out on my Intel Developer Zone blog where I take a look at the Gartner “Top Ten Tech Trends” for 2018. There are a couple of them where I found clear roles for the kinds of simulation tools we build in my little corner of Intel. In particular, Digital Twins is a concept that is all about simulation. To find the other trend where I found a big role for simulation, read the full blog post.
Over time, Intel and other processor core designers add more and more instructions to the cores in our machines. A good question is how quickly and easily new instructions added to an Instruction-Set Architecture (ISA) actually gets employed by software to improve performance and add new capabilities. Considering that our operating systems and programs are generally backwards-compatible, and run on all kind of hardware, can they actually take advantage of new instructions?
inThere will be a session on checkpointing in SystemC at the upcoming SystemC Evolution Day in München on October 18, 2017. I will be presenting it, together with some colleagues from Intel. Checkpointing is a very interesting topic in its own right, and I have written lots about it in the past – both as a technology and it applications.
I have posted a two-part blog post to the public Intel Developer Zone blog, about the “Small Batches Principle” and how simulation helps us achieve it for complicated hardware-software systems. I found the idea of the “small batch” a very good way to frame my thinking about what it is that simulation really brings to system development. The key idea I want to get at is this:
[…] the small batches principle: it is better to do work in small batches than big leaps. Small batches permit us to deliver results faster, with higher quality and less stress.
Integration is hard, that is well-known. For computer chip and system-on-chip design, integration has to be done pre-silicon in order to find integration issues early so that designs can be updated without expensive silicon re-spins. Such integration involves a lot of pieces and many cross-connections, and in order to do integration pre-silicon, we need a virtual platform.