GPU Programming: a Good Pattern to Follow?

In the March/April 2008 issue of ACM Queue, there is an article on GPU Programming by Kayvon Fatahalian and Mike Houston of Stanford that I found a very interesting read. It presents and analyzes the programming model of modern GPUs, in the most coherent and understandable way that I have seen so far. The PC GPU has a model for programming parallel hardware that might be a good pattern for other areas of processing. Programmers do not have to write explicitly parallel code, the machinery and hardware takes care of ensuring parallel behavior, as long as the code follows the assumptions made in the model.

Continue reading “GPU Programming: a Good Pattern to Follow?”