I have read a few news items and blog posts recently about how various types of software running on top of virtual machines and emulators have managed to either break the emulators or at least detect their presence and self-destruct. This is a fascinating topic, as it touches on the deep principles of computing: just because a piece of software can be Turing-equivalent to a piece of hardware does not mean that software that goes looking for the differences won’t find any or won’t be able to behave differently on a simulator and on the real thing.
Continue reading “Breaking and Detecting Simulators and Emulators”